![]() After this cutscene, the area goes dark and you follow a trail of lights on the ground to the next area. You know you are done with an area when you get a ball of exploding light that takes a few seconds to trigger. Here it's just a mouse drag and feels pointless. This was originally an excuse to use the then-new DualShock 4 touchpad. Major cutscenes that actually advance the story are triggered by grabbing a ball of light and moving it left and right until it explodes. I had to restart the game to get the ball back on track. There were quite a few glitches in the game in which the ball of light would get stuck in the ground, not continue on, or just disappear somewhere never to be found. Once you see a cutscene play out your ball of light will stop and wait, sometimes. Each part of the town focuses on a specific character, but sadly I was often lost as to who was what as there were no faces to put to any of the voices. ![]() These are extra tidbits of stories you can listen to. A game with literally zero gameplay outside of an action button, and doesn't have any characters on screen better be damn good right?Īs you walk around and follow the ball of light you will sometimes hear a numbers station playing on a radio or a telephone ring. This can make the game aggravating to play and pay attention to. ![]() There are no actual character models as they are just whisps of light in the shape of people acting things out on screen. You will see the aftermath such as a wrecked car, a turned-over box, bloody rags, etc. All you know is to follow a ball of light floating around and it guides you around the town to activate cut scenes of the main characters talking about what happened at that moment. The game puts you in a small rural British town of Shropshire where there doesn't seem to be anyone around. The Chinese Room is notorious for its walking simulators, being almost exactly that, and this game is a spiritual successor to Dear Esther which looked great but was forgettable. ![]() Sadly, it's also a big gamble as sometimes the story can be great, but the gameplay is awful or the story is awesome, but the ending sucks and pretty much makes the entire experience not worthwhile. Walking simulators are something I really enjoy as they can focus mostly on the story, characters, and atmosphere. By ivory_soul | Review Date: June 10, 2023 ![]()
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